imageSetting Your Game Thumbnail

Your game's thumbnail is the image players see on the RUN.game Explore page, in search results, and on shared links. A good thumbnail makes your game stand out.

How It Works

Place a file called thumbnail.jpg in your project's public/ folder. The image must be exactly 512×512 pixels — the deploy command will fail if the dimensions are wrong.

my-game/
├── public/
│   └── thumbnail.jpg
├── src/
├── game.config.json
└── ...

When you run rundot deploy, the CLI automatically picks up thumbnail.jpg from public/ and uploads it with your build.

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Replacing the Default Thumbnail

Projects created from a template include a default placeholder thumbnail. You must replace it with your own image before deploying — the CLI will not allow a deploy with the default thumbnail.

Tips

  • Dimensions: Exactly 512×512 pixels (required; deploy fails otherwise).

  • Keep it simple — the thumbnail appears small in search results, so bold colors and minimal text work best.

  • Show gameplay — screenshots or stylized game art help players understand what your game is about.

  • File format: JPG (.jpg). Keep the file size reasonable for fast uploads.

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